Below you will see where I have placed some walls to allow the mounting of the wall-hosted light families.
If I select one of the lights, take it into the Family Editor, you can see from the Properties that the host object is a Wall.
Next, I will start a RMEP project and link in the model with the wall that hosts the light fixtures. And then use the Copy-Monitor function to Copy one of the light fixtures.
Upon completion of the Copy-Monitor function, by selecting the light fixture, you can see that it is a monitored object and resides natively in the RMEP project now.
Then when I take it into the Family Editor, you can see the host-object is now Other. The light fixture family can be saved now to your library as a Face-based hosted object rather than a Wall-hosted object.
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