Showing posts with label Cloud. Show all posts
Showing posts with label Cloud. Show all posts

April 27, 2013

I'd love nothing better than to see your company FAIL......earlier in the design process.

I must admit that I borrowed part of this post's title from the April issue of Product Design and Development, but the title made perfect sense to me, especially in light of the numerous issues that Boeing is having with the Dreamliner 787.

Specifically, the Dreamliner's lithium-ion batteries had been shown in rare circumstances to catch fire. Though I'm sure a degree of thermal testing was probably done prior to manufacturing of the batteries, the recent problems encountered by Boeing point out the importance of virtual testing, and doing so earlier in the design process. The FAA has just recently lifted a 3 month ban on Dreamliner flights, and Boeing has stationed 300 workers on 10 teams around the world to do the work of replacing the defective units with a revamped battery system that's better insulated against a short circuit.

So let's do some math here - it's said that it will take about five days to install the revamped lithium-ion battery system on each plane, so 5 days of rework with 300 workers salaries at double the minimum wage would be close to $180k. But that PALES in comparison to other stats, such as Quantas Airlines' scrubbed purchase of a single Dreamliner (they're estimated to be $207 million SRP), and Japan's largest airline's cancellation of 3,600 Dreamliner flights.

Here's another costly example of "failing late" - Microsoft's XBOX 360. There have been over 60 million sold since 2005, and it continues to be a big seller. However, early customer surveys indicated that over 42% of the consoles had to be repaired or replaced by Microsoft due to some level of failure.


Remember the RROD (Red Ring of Death)?


Early XBOX systems often encountered conditions that caused them to overheat, thus the Red Ring of Death. Microsoft took a second look at the problem, extended their warranty coverage from 1-3 years, and after a class action lawsuit in 2007 and almost $1 billion, they've managed to reduce the failure rates and remain a viable player in the home video game industry. However, most companies couldn't afford a billion dollar mistake.

A common line I hear from companies when I ask them about product testing is either "oh, we have some calculations we use, and they almost always fit the need", or, "we just overbuild to make sure it can take whatever our customers throw at it".

The good news is that we've reached a point where technology can enable even the smallest of companies to perform virtual drop tests, wind tunnel analysis, and thermal fluid flow simulation. And the technology doesn't require guys like these (>>>) to run it.......

Autodesk recently released a set of tools that refute the
traditional perception of difficult to use, expensive (and hardware intensive) software simulation programs that only a NASA scientist with a very powerful computer could even attempt to work with.

Autodesk Simulation 360 is game changing software, lowering the 3 barriers to traditional simulation that prevent companies from earlier incorporation in the design process - cost, hardware and knowledge.

Simulation 360 combines the power of Autodesk's Mechanical Simulation and CFD products in a cloud based, easy to use interface where the user inputs geometry, materials and desired conditions to predict product performance EARLIER in the design process. And it's CAD neutral, so you can load Inventor, Pro-E, Solidworks, CATIA or other 3D model content for simulations.

As a service based model, Simulation 360 can be used when you need it at a far lower cost than purchasing perpetual licenses.You simply log into the Simulation 360 service, upload your models, materials and conditions for testing, then utilize the Autodesk cloud servers to act as the solver. And with infinite cloud computing power, you can generate multiple scenarios for testing, load them, and continue working on your designs while Autodesk's cloud servers do the number crunching.

So to summarize, the key is to fail FASTER in the design process. Equip your engineers with these low cost simulation tools to validate and test multiple iterations of a design before manufacturing, and you'll reduce physical prototypes, increase innovation, profitability and customer satisfaction. And who knows? You may even prevent a billion dollar mistake.

January 16, 2012

Design Review Mobile App

There was a time when I can remember preparing for a meeting or even going to the plant to discuss design and engineering issues with multiple detailed drawings in my hands and needing someone to aid me in opening doors. However, with today's technology, the burden of lugging around loads of documentation is becoming a thing of the past. With more and more people starting to make the move to mobile devices and discovering the vast world of apps available, I would like to point out one specifically which allows you to view, markup, and annotate 2D and 3D DWF files from your Autodesk Cloud account. It is the Design Review mobile app by Autodesk, Inc. and it is available for the following devices: iPhone 3GS or higher, iPad 1 or 2, iPod Touch 3rd generation or higher, with a minimum operating system of the Apple iOS 3.2.




Links for Referenced Material:

 
-Jason Miles

December 15, 2011

PLM for the masses, courtesy of Autodesk 360 Nexus

Every company, whether manufacturing a product, designing a building or providing a service (IT, consulting, etc.) has a concept, a plan, process or design reviews, and procedures related to the startup, production, management and pass-off or completion of their product, building or service. And all aspects of that lifecycle ideally should be documented and accessible (at various permission levels) throughout the entire organization.

Some of the traditional objections to implementing PLM have been the massive infrastructure and investment in costly programming needed to link disparate and non-communicative technologies. Try connecting Vaulted Inventor assembly data to an ERP system based on a "home grown" AS400 platform for example...it works about as well as Monty Python's Hungarian at the Tobacconist using an English phrase book. And if you don't know how that sketch ended, look it up on YouTube - not pretty!
This is where Autodesk 360 Nexus appears to have an ingenious way of clearing the hurdle mentioned above - by keeping the data inside the firewall and providing a Cloud based, zero infrastructure investment model whereby anyone collaborating or doing business with a company can view data about various stages of the lifecycle, from virtually anywhere.

When considering Autodesk’s diversification and continued gains in the markets as a software provider to the AEC, manufacturing and M&E (media and entertainment) segments, tight integration of Nexus 360 with their mature Vault and Buzzsaw product lines is a given.

So when you start hearing the term PLM, don't think that it's limited to manufacturing companies, or only Product Lifecycle Management. It is about to become whatever you need it to be...

Learn more at http://usa.autodesk.com/360-lifecycle-management-software/plm/, and sign up at the top right of the page for information as this exciting new offering from Autodesk takes shape.

November 30, 2011

Cloud - Documents


In a continuation from a previous blog post on the Cloud... There is also something in the Autodesk Cloud called “Documents”.


This, as the name might simply imply, is a place in the cloud to store files, documents, images, etc. and be able to manage and share them with team members, colleagues and clients. Folders and categories can be created; files can be edited via AutoCAD WS, along with mobile app. to view on iPad or iPhone devices.
Within Documents the files can be shared to other users with rights assigned to the files controlling the access. Also recent activity can be tracked along with comments that can be left by users about the files. There are even Versions of the file that can be tracked. See image below for document details.
One other comment to add is that Autodesk was offering potential, non-subscription, users to signup and get 1 gig for free!

To the Cloud!





Is your head in the clouds trying to understand the “cloud” and Autodesk Cloud in particular?

Lets see if we can give some explanation. Autodesk Cloud is a technology that is gaining interest with users with the ability to perform tasks without installing applications to local resources. We can use the cloud for several purposes... We can upload, share and edit drawings in the cloud using AutoCAD WS. We can view files with Design Review mobile app for iPhone and iPad devices. Rendering files in the cloud, along with the ability to upload and share documents.

Let's take a closer look at cloud services for rendering and documents.

Autodesk Cloud Rendering
Currently Revit can render models to the cloud via the Subscription download. An Autodesk login account needs to be created.  The concept behind Cloud rendering is simple… render your model in the cloud (the internet) without tying up your computer for an extended amount of time. Also, if you are running a marginal computer that barely meets the minimum requirements, this option of rendering in the cloud could save you a big investment in hardware and equipment.

I must add, that you can use AutoCAD as well for cloud rendering. Currently these are the only two products Autodesk has that can offer the cloud for rendering.

So, how does this all work…

After downloading the Cloud rendering subscription piece, you will have access to in under the “Add-in” tab. This will give you access to either start the cloud rendering process or access your online gallery.
You’ll need to login or create an Autodesk account to access you rendering and galleries. A simple few setup items to create account and you can sign-in.


Select a source file to upload for either Revit or AutoCAD.


Change rendering settings
Here we have a preset listing of settings to change to adjust the results of the rendering. From testing, I have found varied results from local rendering vs. cloud renderings. This is due to different processes that cloud rendering uses instead of traditional CPU processing power.

Rendering run… could take a couple minutes.

A report is emailed upon completion of rendering

Note: Each user is provided 3 gigs of storage per user. This may become a paid service in next release.